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Legendaries

All 40, one per slot and school, with their effect.

Physical

  • Executioner's Thirst

    Weapon · Has a moment

    NO QUARTER: A crit on a bleeding enemy below 40% life finishes it off. Against elites and bosses, it deals triple damage instead.

  • Serrated Aegis

    Off-hand

    When you release your ability, your next 5 hits are critical.

  • Butcher's Helm

    Helmet

    Killing a bleeding enemy makes your next hit critical and charges your ability by 50%.

  • Spiked Pauldrons

    Shoulders · Has a moment

    REND: Your ability deals +40% to bleeding enemies and reopens their wound: the bleed starts over, at double the first time.

  • Flayer's Hauberk

    Armor

    Whoever hits you bleeds: the damage they dealt is added to their bleed.

  • Trophy Belt

    Belt

    Each enemy that dies bleeding heals you for 3% of your life.

  • Wolf's Claws

    Gloves · Has a moment

    PACK: Bleed stacks up to 3 times. If the enemy dies with all 3, they jump to the one with the most life.

  • Stalker's Boots

    Boots

    The first 3 hits of each floor are critical.

  • Seal of the Wound

    Ring

    Each crit bursts the target's bleed: it deals all its remaining damage at once, and keeps bleeding.

  • Hunting Trophy

    Amulet · Has a moment

    TROPHY: +5% crit damage for each enemy killed while bleeding this run (up to +100%).

Fire

  • Forge Fury

    Weapon

    When a burning enemy dies, its burn jumps to the others at four times the strength, adding to theirs.

  • Living Ember

    Off-hand

    Your ability leaves the ground burning for 3 s, at twice the strength of a hit.

  • Smoldering Helm

    Helmet · Has a moment

    SMOKESCREEN: Enemies you've burned are left smoking: they miss one attack in 4.

  • Lava Pauldrons

    Shoulders · Has a moment

    WHITE-HOT: Burns grow while they last: +25% per second, up to double.

  • Phoenix Breastplate

    Armor

    Once per run, when you drop below 30% life you erupt: you burn everyone and heal 20%.

  • Ember Belt

    Belt

    Your burns heal you for 5% of the damage they deal.

  • Igneous Gauntlets

    Gloves

    Hitting a burning enemy splashes the same damage onto the others.

  • Ash Boots

    Boots

    At the start of each floor, you burn all enemies at triple the strength of a hit.

  • Ring of Embers

    Ring · Has a moment

    STOKE: Every 3 hits on a burning enemy, its burn deals all its remaining damage at once and starts over at full length.

  • Medallion of the Blaze

    Amulet · Has a moment

    WILDFIRE: While every remaining enemy is burning, you attack 40% faster.

Frost

  • Winter's Bite

    Weapon · Has a moment

    BITE: Hitting a frozen enemy charges your ability twice as much.

  • Frost Crystal

    Off-hand · Has a moment

    SHARDS: Your ability deals triple damage to frozen enemies and breaks their ice: they burst into shards that deal half that damage to the others.

  • Sentinel's Helm

    Helmet · Has a moment

    ICE GUARD: While any enemy is frozen, you take half damage. When none is left frozen, you heal 3% (at most every 5 s).

  • Icicle Pauldrons

    Shoulders

    When you freeze an enemy, you also freeze the ones next to it.

  • Blizzard Cuirass

    Armor

    Every 5 hits you take, you freeze everyone for 2 s.

  • Thaw Sash

    Belt

    You heal 2% of your life each time you freeze an enemy.

  • Frost Mittens

    Gloves · Has a moment

    CRACK: When an enemy thaws, the ice bursts on it and deals double a hit.

  • Tundra Boots

    Boots

    At the start of each floor, you freeze the first enemy for 2 s.

  • Ring of Slow Cold

    Ring · Has a moment

    REFREEZE: The time an enemy can't be frozen again drops from 3 s to 1 s, and freezing one that just broke free lasts twice as long.

  • Frozen Tear

    Amulet · Has a moment

    CRYSTALLIZE: Each crit on a frozen enemy adds a layer of ice (up to 3): +1 s of freeze and +20% damage per layer.

Poison

  • Viper's Kiss

    Weapon

    Your ability doubles the target's stacks, even past the cap.

  • Alchemist's Flask

    Off-hand

    When you release your ability, every enemy's poison rises to the cap.

  • Plague Mask

    Helmet · Has a moment

    MIASMA: Each stack on an enemy removes 2% of the damage it deals to you. At 10, it chokes and loses an attack (once per enemy).

  • Thorn Pauldrons

    Shoulders

    Whoever hits you gets 3 stacks.

  • Moss Cuirass

    Armor

    While any enemy has 5 or more stacks, you recover 1% life per second.

  • Herbalist's Belt

    Belt

    When a poisoned enemy dies, you heal 0.3% of your life per stack it had.

  • Corrosive Gloves

    Gloves · Has a moment

    CORRODED: With 5 or more stacks, poison deals double damage.

  • Green Trail Boots

    Boots

    At the start of each floor, all enemies have 5 stacks, and poison lasts twice as long.

  • Ring of the Drop

    Ring · Has a moment

    DRIP: Against elites and bosses, poison deals triple damage, and every stack over the cap falls at once as a drop with all its damage.

  • Vial of Slow Death

    Amulet · Has a moment

    SLOW DEATH: Poison damage rises 15% for each second of combat (up to +100%).