Roadmap
What I'm working on, what's coming and the latest additions. Updated with every version.
Updated October 9, 2026 · Dates aren't fixed: the order may change based on what you ask for on Discord.
In progress 11
- Polish
Your weapon, in hand
Your hero holds whatever weapon you equip, legendaries included, and each weapon family strikes its own way.
- New
Codex
Every legendary by slot and school and every mythic by area: what you're missing, as a silhouette with where it drops.
- Quality of life
Saved loadouts
From level 8, keep 3 loadouts (6 with Plus) and switch with one tap. Each item card shows what it changes in each one.
- Quality of life
A tidier gear screen
What you wear and your bag on the same screen, with less scrolling. Your saved loadout fits in one line.
- Community
What's new, in the game
Each version's changes, the Discord and this roadmap, one tap away from your Profile.
- Quality of life
Bag filters
By school or by stat: only the items that have it, highest first.
- Quality of life
A clearer forge
See every stat before and after, how good each roll is and what a reroll can give.
- Quality of life
A log that tells it all
Which item causes each effect, crits, your shield and the monsters' fury.
- New
Plus
Convenience and cosmetics for €3.99/month or €24.99 forever: auto-salvage, more inventory, more saved loadouts and a border and name color of its own. Never power.
- New
Your progress, safe in the cloud
Saved on the server, and playable offline: what you play syncs when you're back.
- New
Save your progress with Apple or Google
To move it to another phone. Linking never overwrites or merges games: if that account already has one, you choose.
Before launch 4
- New
Themes and outfits
Cosmetics for your card and your hero, after Plus.
- Polish
New music and sounds
A final soundtrack and sound effects.
- New
Optional videos
Reopen a boss chest or double your dust by watching a video, if you want, with a daily cap. Never forced.
- Polish
Japanese review
With a native speaker.
After launch 7
- Community
Clans with a weekly boss
One boss for the whole clan every week. Weekly goals, never daily.
- Community
Seasonal arena
Against other players' saved loadouts, with leagues.
- New
Depth seasons
Every month, a new rule and an exclusive mythic.
- New
New schools
Lightning, shadow…
- New
New scenarios
One per season.
- Community
Gifts
Everything in the shop can be gifted to another player.
- Polish
Pets
Cosmetic only: they keep you company and give no power.
Someday 4
- Community
Weekly hunt from scratch
Everyone starts with no gear against the same boss.
- Community
Community builds
Builds and combos written by players, on the wiki.
- New
Mimics
A chest that bites back: hard to kill, better loot.
- New
Aura monsters
Special versions of monsters you can spot at a glance.
Done (latest) 9
- Community
Wiki
Legendaries, mythics, schools, abilities and affixes, with the game's own numbers.
- Fix
Fixed: an empty end-of-run screen
A run cut short by an update no longer loses its loot, and if the server ever rejects a run, the end screen says so.
- Quality of life
First minute
Your first run always drops a better weapon, and each thing is explained in one line, where it happens, once.
- Quality of life
What each ability does
The weapon card tells you what its ability does, with numbers.
- Polish
18 legendaries with a moment
Each with its own word and animation on the monster.
- Polish
Art for all 40 legendaries
Every legendary with its own art, one per weapon type.
- Quality of life
How much each stat changes
On the card, next to each stat, the difference with what you wear.
- Community
Player card
Background, border, name color, title and a showcase item; others see it on the leaderboard.
- Polish
Card backs
Face-down cards carry the run's arch, in their rarity's color.