Every drop is a moment
The item is the star: it is drawn big, glows in the colour of its rank, flips like a card with its own sound, and is always compared to what you are wearing.
Loot RPG · iOS and Android · In development
Prismloot is a loot game of one-minute runs where the drawn item is the star. You descend floor by floor, keep everything that drops, and every piece glows in the colour of its rank.
Closed beta coming soon. There is no release date yet.
The item is the star: it is drawn big, glows in the colour of its rank, flips like a card with its own sound, and is always compared to what you are wearing.
Open the game and you are already descending. Combat is automatic and your weapon's skill fires on its own: you decide at the doors, which show up every three floors, and with your gear.
No classes, no talent tree, no levels that grant power. What you wear decides everything: the best piece is the one that fits your school, not the one with the biggest number.
You keep everything that drops: a run is never lost and a piece is never broken. There are no paid loot packs, and the odds are shown inside the game.
Screenshots from an internal build. The art is being renewed in batches (the legendaries, for instance, are still missing); music and effects will be redone before launch.









Prismloot is in development. Here is what exists and what is missing, plainly.
The weapon-skill button was tapping without deciding anything. We measured it with the simulator and removed it.
To keep leaderboards fair, the server replays every run with the same code as the phone. How it works and what went wrong along the way.
Join the closed beta waitlist. We will email you when spots open, and only for that.